Materials can be applied to selected objects or added to the materials manager.
Content Browser makes it easier to add HDR images and materials in scenes.It is integrated inside Cinema 4D which supports the Front & Back option of the Texture tab.With Backface material support, you can now create materials like sheets of paper, labels, foil, etc.The following channels are supported: Color, Diffusion, Characteristic, Reflection, Transparency, Bump, Alpha, Luminance, Mist, and Shift. That means that there are some features / parameters in C4D materials that are not supported in Thea materials and vice versa. Due to differences in material systems, transitions are taking place using heuristic rules. These channels can be used to add various post processing effects on the final rendered image.Ĭinema 4D is automatically converted to Thea materials before transferring to Thea’s rendering engine. Thea Render supports multiple display channels like Normal, Depth, Alpha, Ambient, Shadows, and many more. Whether you are using MoGraph copy, array or display revisions, the result will always be as usual. Thea Shader can be helpful to make it easy to apply tonemapping and modify texture coordinates to every bitmap, and also add advanced processes like Fresnel Ramp.Ĭinema 4D offers a variety of settings, and we have taken care to support them all, in line with the native renderer. In v2.2, Thea Material Editor was fully integrated inside Cinema 4D. This Thea For Cinema 4D Plugin provides a list of advanced tools that are actively being developed to satisfy the most demanding imaging requirements. System requirements of Thea For Cinema 4D.